Method
Particles & swarms
Lagrangian particles, swarm variables, particle location and migration.
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tag:particles-swarms · all topicsFinding Particles in a Distributed, Unstructured Mesh¶
It can be difficult to figure out where you are in an unstructured mesh of triangles or tetrahedra; worse when the mesh is distributed in parallel. We have to solve this problem for particle-in-cell type codes such as Underworld3. This is how we do it.
Read doi10.6084/m9.figshare.33193611
Particles in Underworld3¶
Underworld is built around the idea of active Lagrangian tracer particles that carry history and composition information as the material deforms. How do we combine this information with our symbolic mathematical framework ?
Read doi10.6084/m9.figshare.33193599
Underworld3¶
Introducing Underworld3: Mathematically Self-Describing Modelling in Python for Desktop, HPC and Cloud.
Read doi10.6084/m9.figshare.33193533
30 Years of Citcom, Ellipsis and Underworld¶
CITCOM is a geodynamics modelling code based on the finite element method that is designed for planetary evolution modelling where large spatial variations and strong non-linearities occur in the material properties.
Read doi10.6084/m9.figshare.33193530
Stress recovery in Underworld¶
Read doi10.6084/m9.figshare.33193446