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Method
Particles & swarms
Lagrangian particles, swarm variables, particle location and migration.
5 notes · search tag:particles-swarms · all topics

Finding Particles in a Distributed, Unstructured Mesh

It can be difficult to figure out where you are in an unstructured mesh of triangles or tetrahedra; worse when the mesh is distributed in parallel. We have to solve this problem for particle-in-cell type codes such as Underworld3. This is how we do it.
Read doi10.6084/m9.figshare.33193611

Particles in Underworld3

Underworld is built around the idea of active Lagrangian tracer particles that carry history and composition information as the material deforms. How do we combine this information with our symbolic mathematical framework ?
Read doi10.6084/m9.figshare.33193599

Underworld3

Introducing Underworld3: Mathematically Self-Describing Modelling in Python for Desktop, HPC and Cloud.
Read doi10.6084/m9.figshare.33193533

30 Years of Citcom, Ellipsis and Underworld

CITCOM is a geodynamics modelling code based on the finite element method that is designed for planetary evolution modelling where large spatial variations and strong non-linearities occur in the material properties.
Read doi10.6084/m9.figshare.33193530

Stress recovery in Underworld

Read doi10.6084/m9.figshare.33193446