Method
Benchmarks & validation
Analytic solutions, community benchmarks, convergence testing.
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tag:benchmarks-validation · all topicsNew features of the surface-coupling framework in Underworld 2¶
Read doi10.6084/m9.figshare.33193557
How many processors should we use to solve Problem X?¶
Parallel computation puts many CPUs to work on solving a problem much more quickly than one CPU alone. But this only works if the tasks are carefully scheduled and the additional CPUs are not waiting around for something to do. How do we choose the right number of processors for a given problem ?
Read doi10.6084/m9.figshare.33193554
Underworld and Singularity¶
TL; DR: Underworld is now Singularity-enabled, making it easier and somewhat quicker to use compared to traditional HPC installs. We demonstrate results using over 10,000 CPUs and more than one billion unknowns for solving the Stokes equation with Underworld 2.16
Read doi10.6084/m9.figshare.33193545
Compressible convection in cartesian coordinates with Underworld3¶
Read doi10.6084/m9.figshare.33193527
ISMIP-HOM benchmark experiments using Underworld¶
Read doi10.6084/m9.figshare.33193518
Underworld 2.11 Scaling¶
Read doi10.6084/m9.figshare.33193458
Scaling in Underworld¶
To test scalability we run weak scaling tests on various HPC machines to check the numerical framework remains robust when pushing for higher fidelity models.
Read doi10.6084/m9.figshare.33193452